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Start a quest

Start a quest for the connected player, which opens its tasks.

POST /v1/player/quests/start · for player session

Use it when the player presses Start on a quest from List the quests. Starting a quest the player already has open returns alreadyStarted: true and changes nothing, which is also what a retry after a lost response returns, so the request is safe to repeat and takes no key. The request needs the game loop. For the three conditions (game loop enabled for the game, member consent, server membership) and the error each returns, see What has to be true first.

Body parameters

Prop

Type

Returns

Prop

Type

Example

Request
curl -X POST https://ceejay.communitystudios.xyz/api/v1/player/quests/start \
  -H "Authorization: Bearer $CEEJAY_PLAYER_SESSION" \
  -H "Content-Type: application/json" \
  -d '{
    "questId": 12
  }'

The TypeScript example uses connect.hub.startQuest from the Connect client in the TypeScript SDK. The player must be connected first: the client manages and refreshes the player session. It returns the data of the response below.

200 OK
{
  "success": true,
  "data": {
    "questId": 12,
    "status": "in_progress",
    "alreadyStarted": false
  }
}
200 OK, the quest was already open
{
  "success": true,
  "data": {
    "questId": 12,
    "status": "in_progress",
    "alreadyStarted": true
  }
}

What stops a player

A quest the player cannot start is rejected with the code of the rule that applies, all of them 409 apart from quest_not_found. For a quest that requires a role, CEEJAY looks up the member in Discord once. CEEJAY does not send the member a direct message. A rejection about a quest includes message, a sentence the game can show to the player.

Limits

20 writes a minute for one player session, shared by Start, Verify and Answer a quest task, Buy a shop item, Claim an item and Check in. The three X-RateLimit headers report that count. Every request made with a player session also counts toward 140 a minute. See Rate limits. Over a limit the response is 429 with the code rate_limited, retryAfter and a Retry-After header.

Errors

StatuscodeerrorWhen
400bad_requestThe request body must be a JSON objectThe body is JSON but not an object: null, text, a number or a list. A body that is not JSON at all returns bad_request with the message The request body must be JSON
400bad_requestquestId must be a whole number from 1 to 2147483647questId is missing, is not a whole number, or is outside 1 to 2,147,483,647
401connection_endedThis connection has endedThe connection or this device was ended since the player session was made. Discard the stored tokens and show the player as disconnected. See Renew a player session for the reasons
404quest_not_foundQuest not foundThe quest does not exist in this community
409hub_not_enabledThis game does not show the community's quests, shop and rankThe game loop is disabled for the game. Do not show the community's quests, shop or rank in the game
409sharing_neededThe member has not consented to sharing their data with this gameThe member has not consented to share their quests, rewards, shop and rank with the game, or must consent again. The body includes manageUrl: send the player there
409membership_requiredThe member has to be in the server to use thisThe Discord account is not in the server. The body includes membership (pending, left or not_member) and, for left and not_member, joinUrl, the URL to send the player to
409quest_not_activeQuest is not activeThe quest is not open
409quest_not_startedQuest has not started yetThe quest has not started yet
409quest_endedQuest has endedThe quest has ended
409quest_already_completedQuest already completed and is not repeatableThe player completed the quest and it cannot be repeated
409quest_limit_reachedMax completions per user reachedThe player completed the quest as many times as it allows
409quest_requires_roleThe member does not have the role this quest requiresThe member lacks the role the quest needs
409quest_requires_levelThe member has not reached the level this quest requiresThe member has not reached the level the quest needs
409quest_requires_season_xpThe member has not earned the season XP this quest requiresThe member has not earned the season XP the quest needs
409quest_requires_programThe member is not in the program this quest belongs toThe member is not in the program the quest belongs to
409quest_requires_questThe member has not completed the quest that comes before this oneThe quest that comes before this one is not done
409quest_fullQuest has reached its completion limitThe quest reached its overall completion limit
409quest_cooling_downThe member has to wait before completing this quest againThe player must wait before repeating the quest. The body includes availableAt
409quest_daily_limit_reachedThe member has reached this community's daily quest limitThe member reached the community's daily quest limit
413body_too_largeThe request body is larger than 16 KBThe body is larger than 16 KB. Nothing was changed
503bot_unavailableThis could not be done right now and nothing was changed. Try again in a few secondsCEEJAY's bot could not be reached or was too busy, and nothing was changed. The body includes retryAfter, in seconds: retry after that many seconds
504bot_timeoutThe answer did not arrive in time, and the request may or may not have been done. Send the same request again: it is safe to repeatThe request timed out, so it is not known whether it was processed. Retry the same request: it is safe to repeat

Every error body also includes requestId, and a 400 with the code bad_request identifies the invalid field in field. Match on code; message text can change.

The errors every request of a game shares (the key, the state of the game, the origin, 405, 429, 500) are on the Errors page, and the errors specific to the game loop are under Codes of the game loop.

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